crittersheep (
crittersheep) wrote2024-05-11 02:42 pm
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BOAT: THISTLE
[ You’re in a sleek, gilded reception room aboard a large and - aside from your team - empty ship. It’s full of fabulous kitchens (splattered with blood but still usable!) and ballrooms (full of instruments, all playable!) and glittering spires and stagnant-smelling but comfortable sleeping quarters. When nobody is using the intercoms to speak, a tune hums through.
Other than that, there’s thick mist surrounding everything, a path lit only by the ship’s signal light as it travels toward whatever it is you’re in search of and away from the home you can never return to. Waves crash gently against the hull, growing louder and fiercer as time goes on, and there’s faint wailing and howling in the distance…what is going on in this sea? Well, it’s not very important to you. What’s important is surviving.
You have a life to live. ]
Other than that, there’s thick mist surrounding everything, a path lit only by the ship’s signal light as it travels toward whatever it is you’re in search of and away from the home you can never return to. Waves crash gently against the hull, growing louder and fiercer as time goes on, and there’s faint wailing and howling in the distance…what is going on in this sea? Well, it’s not very important to you. What’s important is surviving.
You have a life to live. ]
TURN-IN
Re: TURN-IN
EVENT WO: we are also saving the shipwreck survivor.
-10 treasure for ship maintenance!
RESULTS
EVENT 2: You save the shipwreck survivor, and manage to salvage the shipwreck as well (+20 treasure). However, Nethersea Brand quickly spreads throughout your holds, having taken hold of both the survivor (who...seems pretty normal, honestly) and the treasure you acquired. (+2 nethersea brand)
You spend Treasure to repair your ship. (-10 treasure)
The Nethersea Brand spreads. (+4 Nethersea Brand, 40 Nervous Impairment from 8 Nethersea Brand)
The light dwindles. (-10 Light)