EVENT 1: Ship repairs (If this costs treasure, we'll use that? otherwise whatever can be used to repair on board.) EVENT 2: RISKING THE TURBULENT WATERS, going to try and grab that wreckage (Joke, to the mystery ship the Pursuers speak of: Stop stealing our colors you shits.) + maintenance (treasure)
Re: TURN-IN
EVENT 1: Ship repairs (If this costs treasure, we'll use that? otherwise whatever can be used to repair on board.)
EVENT 2: RISKING THE TURBULENT WATERS, going to try and grab that wreckage
(Joke, to the mystery ship the Pursuers speak of: Stop stealing our colors you shits.)
+ maintenance (treasure)