crittersheep (
crittersheep) wrote2023-09-09 03:42 pm
[WEEDS]
[the Weeds find no compulsion to attend the game, but they might feel a small, unnatural tug of curiosity guiding them outside the pasture to the stage. when the flocks are whisked away, the Weeds remain in the audience. there are trunks full of costumes and stage props available for them to raid, if they wish! all of the costumes are of the medieval fairy tale sort, to fit in with the theme]
[on the edge of the stage sits the newest little Weed, her legs crossed with her hands folded on her knees]
Every play needs an audience, riiiiight? Care to make a little. . . wager?
((OOC RULES FOR WEEDS:
- I am sorry I couldn't think up a fun way for Weeds to participate in the Prisoner's Dilemma portion of the game :( HOWEVER, Ash has given me permission to run a little side game for you guys, where you can win small things like LIQUOR and SMALL FOOD ITEMS. The rules are simple!
- Every round, Weeds will be allowed to make a wager on the outcome of the Trust-Betray pairs! Things like, "Thistle will betray Rose," or "Rose will trust Daffodil." Those kinds of things. Weeds can put up literally anything to wager-- from small things like rocks and flowers, to larger things like emotions and body parts. But like, there is nothing ICly compelling your Weeds to wager their emotions and body parts, that option is just there for the people who enjoy CHAOS and MAY BE CHAOTIC AND SELF-DESTRUCTIVE ICLY. Follow ur heart, I don't own you.
- All bets are individual. You aren't making bets as a unit.
- If a Weed predicts the outcome of a round correctly, they get back what it is they wagered PLUS a little treat! The prizes are loose and small. Correctly predicting that Bluebell trusted Lily nets you a bottle of wine, or a hearty sandwich and chips, or maybe a pack of cigarettes. I'll be throwing li'l prizes at you randomly, and some of them may be ICly useless and just for kicks, because I am like that.
- If their prediction is not correct, they lose what they wagered. This includes emotions and body parts. Maybe don't bet emotions and body parts???
- OTHERWISE WEEDS ARE JUST HERE TO HANG OUT HAVE A GOOD TIME. ENJOY URSELVES!!))
[on the edge of the stage sits the newest little Weed, her legs crossed with her hands folded on her knees]
Every play needs an audience, riiiiight? Care to make a little. . . wager?
((OOC RULES FOR WEEDS:
- I am sorry I couldn't think up a fun way for Weeds to participate in the Prisoner's Dilemma portion of the game :( HOWEVER, Ash has given me permission to run a little side game for you guys, where you can win small things like LIQUOR and SMALL FOOD ITEMS. The rules are simple!
- Every round, Weeds will be allowed to make a wager on the outcome of the Trust-Betray pairs! Things like, "Thistle will betray Rose," or "Rose will trust Daffodil." Those kinds of things. Weeds can put up literally anything to wager-- from small things like rocks and flowers, to larger things like emotions and body parts. But like, there is nothing ICly compelling your Weeds to wager their emotions and body parts, that option is just there for the people who enjoy CHAOS and MAY BE CHAOTIC AND SELF-DESTRUCTIVE ICLY. Follow ur heart, I don't own you.
- All bets are individual. You aren't making bets as a unit.
- If a Weed predicts the outcome of a round correctly, they get back what it is they wagered PLUS a little treat! The prizes are loose and small. Correctly predicting that Bluebell trusted Lily nets you a bottle of wine, or a hearty sandwich and chips, or maybe a pack of cigarettes. I'll be throwing li'l prizes at you randomly, and some of them may be ICly useless and just for kicks, because I am like that.
- If their prediction is not correct, they lose what they wagered. This includes emotions and body parts. Maybe don't bet emotions and body parts???
- OTHERWISE WEEDS ARE JUST HERE TO HANG OUT HAVE A GOOD TIME. ENJOY URSELVES!!))

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That's how they get you!
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That wasn't scary at all. No offense, Miss.
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Okay... I guess I really can't conjure up jump-scares from nowhere.
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Why do you ask?
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Um.
ItcouldhappenifIgettooscared.
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Slower.
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It
could
happen
if
I
get
too
scared.
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My accuracy sucks here. It's like I got this weird shadow power and a??? truth field??? in exchange for being able to Shift safely!
Sooooo. Jumpscares are maaaaybe potentially a problem. Luckily you're not very scary!
1/2
...
...]
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The scary thing starts with "Daffodil's" and ends with "Shepherd." He's a true brute. Thinks nothing of murder. Or murdering. And his powers? Oh, they're terrible. Might even be the scariest of all people here.
Met him by chance just earlier today. After a few words he didn't like, he tried to just kill me. It was only by chance I was able to sneak away and find a shadow before he collapsed my lungs from the outside.
--And that's against me. A pitiful girl who can't fight back. Who knows what he'd do against someone he thought was a real threat?
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What does he look like?
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[insert more very unflattering description of Tart.]
...I might even run from him, but I might be too terrified to run.
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He might even be incapable of normal human talk and is merely stretching his terrible throat muscles to try to accommodate it.
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